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About Me

My name is Tristan O'Donnell, and I am a software engineer with a multidisciplinary background in game systems, tools programming, and full-stack development. After two years in the games industry, I’ve expanded into building software across multiple domains, from web applications to gameplay systems and AI-driven tools.

Interests

When I’m not building software, I love playing games, going to the gym, traveling, and working on personal creative artistic projects!

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