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Asteroid Fight

Created by Tristan O'Donnell and Gricel Borraz

Role: Co-Programmer, Producer

Play Here: Asteroid fight by Gricel Gonzalez (itch.io)

Read more about the project: Asteroid Fight Slides

Favorite Contributions

  • Building the weapon system, including the weapon logic system, the weapon inventory/pickup system, and managing weapon information using a Scriptable Object System.

  • Developed a Round Manager system that would run a Coroutine every round, correctly determining enemy types to spawn as well as total enemy frequency per round based on a set of variables which we could control in the editor. 

  • Developed the Class Select System for the player, allowing for choice of items in the game menu before loading the player into selected game mode with chosen items attached. 

  • ​Built a Shop System with access to all items via a Data Manager List, allowing for player to spend currency on items/bonuses in game.

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